Introduction to Software and Hardware Accessibility

Image of devices, such as teller kiosks, printers, and mobile phones, that need accessibility.

Length: 120 min.

Suggested For: Designers, Developers, Testers & QA Staff, Program & Project Leaders

An introduction to software accessibility applicable for those developing software (Eclipse apps written using SWT controls, Java 2 or later apps written using Swing, Java 1.1.x apps written using AWT, and other software apps that have a user interface). Also includes an introduction to hardware accessibility. Covers topics like keyboard access; object information; sounds and multimedia; color and contrast; animation; timing; controls and latches; keys, keyboards, and keypads; and alternate external connections. Includes links to additional resources that students can use to learn more.